Wednesday, 1 June 2016

Coding in Key Stage One



I know this app has been available for a while but I haven't really spent much time thinking about how to use it until recently.  Whilst completing the European Schoolnet course: Game in the classroom I wrote a brief lesson plan for the first lesson I would do with my class using Scratch jr.

lesson plan  The lesson plan was created in learning designer, which is a really interesting way to plan lessons that you can then share with others.

I am looking forward to working with my class next week to see how quickly they develop their understanding of Scratch jr.

Projects #twinmooc

What needs or areas of improvement and learning have I detected in my teaching? 


The best place to find inspiration is through eTwinning.  I don't just mean other projects but also the professional development available and the contacts you make.
I also look to the European Schoolnet website.europeanschoolnetacademy
There are a number of courses that you can sign up to but also past courses for you to view.
I have just completed the games in school 3rd round course, which was a great way to find out some new ideas for using games in the classroom. 







What projects have I found that might help me?


One place to start is with the Project kits these can provide the basis for a project that can be worked through.  I especially like the
The next place to look is within the forum on etwinning and also within the project gallery where you can view other people's projects.

I have been fortunate enough to be involved in some very successful projects two of which have been awarded quality labels recently.
We are what we eat. and A trip to London

I am really keen next year to develop a project for younger children involving an exchange of bears, I have done this in the past and it has been very successful.

Monday, 30 May 2016

eTwinning MOOC: week 2

My Reflection

The first task of week 2 was to think about what we want to change and improve in our current classroom practice.
What do I want to improve?
I teach key stage 1, which is 5, 6 and 7 year olds. There are some fantastic web tools to use with children but sometimes it is too challenging or takes too long. I really want to find a way to develop independent project based learning with younger children.  I also want to work on collaboration for younger children. I often feel that the collaboration in my eTwinning is teacher led. It would be nice to find a way to encourage younger children to work together and get to know each other. 



Tuesday, 24 May 2016

Apps for the primary classroom

I was asked today to think of some apps I would recommend to others.  Here are just a few that I came up with.  There are many more that can be added...
Apps


Class Dojo- this app is a classroom management tool that can be used to award points to children for positive behaviour.  The you create a class you can then download an invitation for parents.  When they sign up they can see their child’s account.  It has another facility called class story, this can be used to send photos and messages to the all parents.  In the messages you can send individual messages to parents.  I use it to share positives with parents or to send a quick up date if a child came in upset.  I have had very positive feedback from parents regarding the use of this. Cost: free

Seesaw- This app allows you to keep digital portfolios of pupils that can be shared with parents.  Each parent is given an access code and can download the seesaw parent app.  Within the app you can take photos, videos, voice recordings, notes drawings and links.  You can also share to all parents using the blog.  Each child can be given a code to take responsibility for uploading their own work as well.  It is a great tool for engaging parents in their child’s learning. Cost: free





Dyslexia Quest- Important: This does not diagnose dyslexia.  This app is great for finding out quickly pupils strengths and weaknesses in the following areas; working memory, phonological awareness, processing speed, visual sequential memory, auditory sequential memory and visual memory.  The children have to complete a series of quests.  The results at the end can then be emailed so you have a record of how the child performed in the different quests.
Cost: £2.99





Hairy Letters- A simple app that helps children to learn the letters and the corresponding sounds.  Children then trace the letter.  It is great for reinforcing letter knowledge.  Children can then build simple words as they collect more letters.  A simple but effective game.  It is an English app rather than American so the phoneme pronunciations are correct, which is really important.
Cost: £0.79





Clicker Sentences- This app is expensive but has some fantastic features.  If you have used clicker software before it is quite straight forward to use.  You create word banks each word bank is for one sentence.  You can choose whether the words are jumbled or in order.  The app reads the sentences back to the child when they reach the end of the sentence.  It has the facility for children to type their own words using a keyboard as well.  Pictures can be put with the words to support children.
Cost: £24.99






Book Creator- Children can create their own books using text, pictures, videos, drawing and sound recordings.  The books can be printed as pdf’s, saved to iBooks or uploaded as a video that can then be shared in other apps such as seesaw.  There is a choice of formats that can be used including comic strips.  It is great for encouraging even the most reluctant of writers.  If you use the free version you can only make one book but with the paid for version you can make numerous books.
Cost: £3.99


Squeebbles: There are a range of apps now all covering different maths skills.  They engage children through challenges in which they can then collect different squeebles.  The activities help children to practice at their own pace in which they can try to improve.
Cost: £2.99

Spellfix Y3-Y6 word lists-  You have to find 8 spelling in each level using the clues on screen and the letters you are given.  It helps to ensure that children are developing an awareness of the meaning of words not just how to spell them.  There are 30 levels in total and it’s very addictive.
There are a number of other spell fix apps such as the ll pattern and ar, ay and oy.

Cost: £0.79

3, 2, 1! Let's introduce ourselves! #twinmooc

Monday, 23 May 2016

eTwinning MOOC

I decided to take part in the eTwinning MOOC a few weeks ago.
The first task of the MOOC is to explain what etwinning means to us.  First we had to do this in 140 characters on Twitter and now I have the space to do the same in a blog.

I have been reflected recently on the impact eTwinning has had on me as a professional and the impact it has on the children I teach. In Brussels at the weekend I was asked about eTwinning and one of the first things I realised was how much it has changed my life.  It is one of the greatest sources of inspiration, everytime I meet a fellow etwinner there is an enthusiasm that you do not always get with other teachers.  
It is also challenging, within every eTwinning project a class takes part in, as the teacher, I find myself searching for new ways to enable the pupils to collaborate in a more meaningful way.  I have continued to learn and develop my skills in technology.  Etwinning gives the opportunity to take part in cpd whuch gives you more tools to use within the classroom.  
Most importantly, is the impact it has had on my pupils.  Writing for purpose, creating pictures, books, recipes, decorations, cards etc. has improved as pupils know they are to share with children in other countries.
If you haven't begun an eTwinning project or explored it further, I would strongly recommend you visit the website and register.

Sunday, 22 May 2016

Using Games based technology in the primary classroom



22nd May 2016

I have been fortunate enough to spend the weekend at the future classrooms lab in Brussels. It was a fantastic experience in which I learnt about many new web tools That can be used in the primary classroom.

The presenter Gert Lemmens was enthusiastic and engaging throughout the weekend.  He worked seamlessly  through tool after tool, providing time for us to experiment and develop our own resources.  The pace was perfect with a blend of teacher led and hands on experiences.

The weekend has enthused me to develop some of these resources for use in my class and also share some of these with others.  The importance of using technology in the classroom is how you use it to engage and develop pupils learning.  The session certainly showed how the tools can be used to develop the key skills pupils will need in the future.

Some of the fantastic tools we were introduced to were nearpod, a presentation tool in which you can load content from various sources and control the pace of the lesson.  This was clearly aimed at upper key stage two and beyond but I could still see the potential for using it within a key stage one class in a lesson when they all have access to an ipad or laptop.

Kahoot, is another great tool for developing quizzes with pupils.  This will probably be the first I experiment in my class as I can see how engaged the adults all were so I am sure my class will love it.

In terms of collaboration with the tools, the fact that some of these can be shared means that they could be integrated into etwinning projects.  This is something I will be exploring further.  The great thing about the weekend was working with teachers from around Europe who were keen to develop and learn.  I had the opportunity to talk about possible projects we could develop in September.  It is so nice to develop the links with teachers that will continue long after the weekend has ended.